Ben wrote:Ok, for simplicity let’s unite the tribes into one:
Martial -2, Stealth -2, Academic -2
All circles of magic, skills and abilities
300 skill and 300 essence: gain twice as much skill/essence per adventure (for uniques)
Essence regained as per chi
Can cast Fate on self as a retroactive ability for half of their remaining essence (minimum 0)
add "doesn't follow the normal "once ever" fate rules.
Ben wrote:All uniques automatically passed.
Immune to psychomancy
Must wear some costume
Double effect from kryptonite
dont take the piss, taking double effect from kryptonite is going tooooooo far