Finalised minimum physical representations for races

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Mischievous Kitten
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Joined: Sun Jul 30, 2006 7:50 pm
Location: Bishop's Stortford (Near Stansted Airport)
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Finalised minimum physical representations for races

Postby Mischievous Kitten » Sat Nov 01, 2008 5:43 pm

Beast Kin

Avians
Beak prosthetic is required
Ears need to be covered
Face paint, coloured to match feathers
Feathers need to be included as part of costume

Talons and claws are optional
Wings are optional – wings need to be checked prior to use by a REF

Canine
Nose prosthetic is required or fantastic face paint
Face paint - All skin showing must be painted i.e. fur pattern
Fur must be included as part of costume – maybe counted towards armour value

Prosthetic ears are optional
Claws are optional
Contact lenses are optional
Tail optional - tails need to be checked prior to use by a ref

Feline

Nose prosthetic is required or fantastic face paint
Face paint - All skin showing must be painted i.e. fur pattern

Fur is optional
Prosthetic ears are optional
Contact lenses are optional
Claws are optional
Tail optional - tails need to be checked prior to use by a ref

Giant
Must be at least 5ft8 tall
Must be at least 20 inches wide
Must have all requirements of base animal


Prey
Must have appropriate representation of features
i.e. A rabbit must have ears
i.e. A mouse must have a nose prosthetic
Face paint -All skin showing must be painted in appropriate colours and effects

Tail optional - tails need to be checked prior to use by a ref

Rodera
Nose Prosthetic is required
Face paint - All skin showing must be painted i.e. fur pattern
Must have an advanced item on their person i.e. a telescope

Fur is optional
Tail optional - tails need to be checked prior to use by a ref



Dragonkin

Half face prosthetic required
Face paint - All visible skin needs to painted i.e. scales
Hair must be covered or sprayed to match scales

Contact lenses are optional
Claws are optional
Dragon Kin colours are based on the circles of magic see below

• Circle - Colour

• Air - Blue
• Death - Gold
• Earth - Brown
• Fire - Red/Orange
• Life - Silver
• Light - White
• Shadow - Grey
• Water - Green
• Meta - Opal


Dwarves
Must be less than 5ft8 tall
Must be at least 20inches wide
Must show a love for the ocean in an item, ie a bottle of sand or a piece beach glass
No Fake beards are to be worn



Elves
Prosthetic ears are required
Face paint – All skin showing must be painted i.e. elements
Hair must be sprayed to match face paint

Elves are coloured to match their elements

• Element - Basic Make-up - Extra Make-up

• Air - Blue - Sky effect
• Death - Gold/Bronze
• Earth - Brown - Rock effect
• Fire - Red/Orange - Flame effect
• High - Natural - Shimmer effect
• Life - Silver with optional white markings/design. Should be obvious they are not a light elf.
• Light - White - Yellow highlights
• Shadow - Grey - Black lowlights
• Water - Green - Water effect
• Winter - Pale Green - Frost effect
• Wood - Natural - Vine effect


Goblins
Prosthetic noses are required
Face paint – All skin showing must be painted black with a dark green tinge

Contact lenses are optional


Halflings
Must be less than 5ft8 tall
Must carry food on them at all time
Must be clean shaven



Humans


Everni- Must show love of nature i.e. clothes of natural origin such as leather, fur, plain natural colours, plant effects

Jehovern
- None

Larkeant - None

Telefret
- None

Hope Starved - None

Serkanians - Must have a tattoo in serkanian on forehead

Telefret
- None


Orcs

Face paint – All skin showing must be painted black
Hair must be sprayed black
Must look bulky – shoulder pads may be needed
Must be at least 20inches wide

Contact lenses are optional
Prosthetic teeth are optional


Possessed

Must have all requirements of base race
Must have obvious mark of possession
i.e. horns,
i.e. contact lenses,
i.e. runic markings



Shirakans

Half face prosthetic is required
Face paint – All skin showing must be painted
Hair must be sprayed to match face paint

Contact lenses are optional
Scale effect is optional

• Type - Colour - Effect

• Blue Scales - Blue - Scales
• Brown Scales - Brown - Camouflage
• Dark Scales - Black - Gold tint
• Grey Scales - Grey - Mottled
• Red Scales - Red - Orange highlights


Unique
Must effectively represent race
Must show appropriate amount of effort
If in doubt check with a REF


Were-animal
Must have all requirements of base race
Mask required for were form

Claws are optional


Covering Letter

Costumes and make up are an essential aid to the believability of the game. While the information above shows the minimum requirements for the races please feel free to go above and beyond to make you character as awesome as you can.

A portion of the skill awarded is directly linked to you meeting these requirements and so full skill got not be gained with out them.

If there are any queries or Questions Please fell free to contact me Sharon Ref of costumes user name Mischievous Kitten.

On a final note the only clothing banned for in character costume is JEANS and TRAINERS. All modern bags and electrical equipment, this includes digital watches should be left in the cars.

Suitable in character bags and clothing can be purchased for a more than reasonable price from Will Power, System manager.

Note to monsters


Just a small reminder that monsters should be dressed all in black, denim is fine and gives a good layer of protection but it must be black.
NO BLUE JEANS

Hiking boots should be worn for health and safety reasons as they offer protection and prevent slipping. Trainers may be worn but should be dark.
NO WHITE TRAINERS

Hats and gloves are a good idea in winter as it gets extremely cold and they protect your hands when fighting unarmed against people in metal but they must be plain black

Thank You for reading

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