19th's Non-standards

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Hatsuo1980
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19th's Non-standards

Postby Hatsuo1980 » Tue Jun 15, 2010 4:06 pm

Hi all,

Here are a list of non-srandards and clarifications for this weekend.

Any queries, please ask.

Regards,

Andy

Fumble: Causes you to drop all objects in your hands. It is an instant effect so things can then be picked back up.

Visage: If something “casts” visage on you, you think they are harmless. This is a domination effect and will work at 8 soul so effects you unless you have 9 soul.

Acid Spit: Should be called with an object in mind. It acts as a non-magical shatter against metal objects only.

Sever: Should you hear sever called, it simply cuts off the location struck outright, surpassing armour, dexterity, shields and similar defences. It can be dodged/supreme dodged or similar “ignore a weapon blow” ability or spells. This CAN be forearm/leg parried.

Loc to 0: Should you hear Loc to 0 called, it simply reduces the location struck to zero, surpassing armour, dexterity, shields and similar defences. It can be dodged/supreme dodged or similar “ignore a weapon blow” ability or spells.This CAN be forearm/leg parried.

Resist Magic: Serkanian resist magic, as per Will’s clarification, can ONLY be used to resist spells not racial abilities. If in doubt, ask a ref.

Drain: If you are within 20 feet of the monster calling this you lose 1 soul from a non-magical, non-evil source. This is NOT damage for the purpose of damage reductions.

Lifeless: Does 1 point of physical damage for every 20 skill you have, rounding up. This CAN be forearm/leg parried.

Souless: Does 1 point of soul damage for every 20 skill you have, rounding up.

Fade: Does lifeless, souless and a 30 second petrifaction. The lifeless aspect of this weapon blow can be forearm/leg parried, the petrification and souless cannot.

Flaming: Fire damage that not only does double damage to Water Elves, but also Water casters. If you are both you only take double damage.

Wind: Air damage that not only does double damage to Earth Elves, but also Earth casters. If you are both you only take double damage.

Earthern: Earth damage that not only does double damage to Air Elves, but also Air casters. If you are both you only take double damage.

Fluid: Water damage that not only does double damage to Fire Elves, but also Fire casters. If you are both you only take double damage.
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