Armour Limits

The place to talk about the rules of the system and to get any help with the making of characters etc.

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Luke
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Re: Armour Limits

Postby Luke » Tue Jun 02, 2015 2:39 pm

"Vow of Protection/Strife
Celebrants can now wear 2 pieces of armour (Chain, Plate, Studded Leather in any combination).
Arch Celebrants cannot take this vow.

Protection: May only fight in the defense of others, and must never leave an ally in battle.
Strife: May never back down from a fight and must seek to resolve every/all arguments with violence. May never leave a fight willingly. "


Happy for that to go in the Errata?
Warryn Coshwood - Diamond Elf Paladin of Gerethenax
Ten Tigers - Serkanian Furious Blade
Ishan-bey - Kor Sorcerer

Hatsuo1980
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Re: Armour Limits

Postby Hatsuo1980 » Tue Jun 02, 2015 2:49 pm

"Vow of the Devout
Arch-Celebrant only. Start each adventure with +1 favour"
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Luke
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Re: Armour Limits

Postby Luke » Tue Jun 02, 2015 2:55 pm

Into it.
Warryn Coshwood - Diamond Elf Paladin of Gerethenax
Ten Tigers - Serkanian Furious Blade
Ishan-bey - Kor Sorcerer

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Ben
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Re: Armour Limits

Postby Ben » Tue Jun 02, 2015 3:34 pm

Makes 6 favour easier unless still capped at 5
"And unconscious people always count as willing"

Tome of Magic 6.0

Hatsuo1980
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Re: Armour Limits

Postby Hatsuo1980 » Tue Jun 02, 2015 3:37 pm

Ben wrote:Makes 6 favour easier unless still capped at 5


It does. Depends how frequently you envisage Paladin/High-Priest being a thing.
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Ross
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Re: Armour Limits

Postby Ross » Tue Jun 02, 2015 4:36 pm

Vow of the Devout

restriction you can only have faith in one god

So it means you'll only ever have 2 domains to spend off, stops lots of favour with lots of domains to call on
Kirill Everni Archer from Saga 2012
Hebtab Telefret Arch Celebrant
"Think like a man of action, act like a man of thought"

Hatsuo1980
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Re: Armour Limits

Postby Hatsuo1980 » Tue Jun 02, 2015 4:38 pm

Or

"Vow of the Undecided
Starts with faith 1 in 2 gods. Even ever reduced to faith 0 in either god loses access to spells until gets it back"
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Luke
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Re: Armour Limits

Postby Luke » Tue Jun 02, 2015 5:17 pm

Let's try and stay on track. Is everyone happy with the changes to armour in the OP? And also with the changes to Strife/Protection?

The rest we can discuss later in a separate thread regarding celebrants. (or on this one but after some consensus has been met)
Warryn Coshwood - Diamond Elf Paladin of Gerethenax
Ten Tigers - Serkanian Furious Blade
Ishan-bey - Kor Sorcerer

xochiquetzal
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Re: Armour Limits

Postby xochiquetzal » Tue Jun 02, 2015 5:29 pm

I like the armour changes, also the vow changes. Andy's proposed Vow of the Undecided (if this happens we should probably think up a better name :P) seems good, BUT don't celebrants already lose all spellcasting benefits if they go down to Faith 0? I don't remember exactly, and also this should probably be discussed elsewhere.
Maximus - Jehovern Celebrant
Toshak - Light Elf Bard

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Ben
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Re: Armour Limits

Postby Ben » Tue Jun 02, 2015 9:11 pm

Luke wrote:Let's try and stay on track. Is everyone happy with the changes to armour in the OP? And also with the changes to Strife/Protection?

The rest we can discuss later in a separate thread regarding celebrants. (or on this one but after some consensus has been met)


Yep, happy
"And unconscious people always count as willing"

Tome of Magic 6.0

Hatsuo1980
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Re: Armour Limits

Postby Hatsuo1980 » Tue Jun 02, 2015 10:56 pm

xochiquetzal wrote:I like the armour changes, also the vow changes. Andy's proposed Vow of the Undecided (if this happens we should probably think up a better name :P) seems good, BUT don't celebrants already lose all spellcasting benefits if they go down to Faith 0? I don't remember exactly, and also this should probably be discussed elsewhere.


Idea gives you 2 faith - 1 in each of 2 gods. Lose 1 faith in 1 God means you still have 1 faith in 1 god, ergo aren't on 0 faith :)
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Stevie
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Re: Armour Limits

Postby Stevie » Wed Jun 03, 2015 10:36 am

Would prefer the Vow of Protection wording to be more in line with the previous Vow.

Previously

Must act in defence of others where possible
and/or reasonable. You may also not initiate a fight
unless it is for the protection of others. You no
longer have an armour limit


Proposed

Protection: May only fight in the defence of others, and must never leave an ally in battle.


The main point of contention I have is the "only fight in defence of others". Currently under the old vow I am able to initiate a fight where I feel there is a legitimate threat to the safety of others, essentially a pre-emptive protection.

Also as long as the fight has been initiated (by someone else or by myself as above) I can then use that to pursue and eliminate enemies that are fleeing or that are no longer an immediate threat (but could be at a later date).

I feel the new wording would restrict my zealotry.

Luke
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Re: Armour Limits

Postby Luke » Wed Jun 03, 2015 12:06 pm

I sort of feel like there's a lot of "well, technically" that goes on with Vow of Protection. Can we find a middle ground between the two? If an enemy is fleeing I feel like Prot Priests should let them go...?
Warryn Coshwood - Diamond Elf Paladin of Gerethenax
Ten Tigers - Serkanian Furious Blade
Ishan-bey - Kor Sorcerer

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Stevie
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Re: Armour Limits

Postby Stevie » Wed Jun 03, 2015 1:11 pm

It depends really.

The old vow allowed you to make that choice, the new ones forces you to let them go. I think we should keep the wording flexible like before and leave that choice to the player, as not every scenario is black and white.

If it happened to be the standard bandit fleeing etc, I wouldn't have an issue with it but in the case of Undead/Demons or other creatures bent on coming back stronger and destroying the party at a later date I would like to have the freedom to pursue as I would see fit, without worrying about potentially being marked down.

Luke
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Re: Armour Limits

Postby Luke » Wed Jun 03, 2015 1:49 pm

Can't disagree with that. Anyone else wanna pitch in?
Warryn Coshwood - Diamond Elf Paladin of Gerethenax
Ten Tigers - Serkanian Furious Blade
Ishan-bey - Kor Sorcerer


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